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GetPlayerNPCs

Description

Sent during the ZoneTransitionQueue, as the last major data fetch.

Fetches the NPCs for the player’s home zone.

SpawnPoints.Instance.ParseZone(NPCManager.HardCodedZoneId) is called beforehand to set up spawn points - this requires the NPC zone to have been returned by GetZones.

Request

r FieldTypeDescription
PlayerIDOIDRequested player OID
ZoneIDOIDRequested zone OID

Response

FieldTypeDescription
NPCs[]NPCList of NPCs