GSF Classes
This section documents game requests and responses grouped by flow.
Each request is a GSF message sent by the client to the server.
Assembly-CSharp
The game is built using Unity engine. The latest version of the game was compiled with 5.3.6f1.
Most of the game’s core logic is contained in the Assembly-CSharp.dll file.
This DLL may be decompiled, modified, and recompiled using common .NET C# tools such as:
ILSpy: primary decompiler, successfully decompiles nearly all code without issues;dnSpy: used for edge cases where ILSpy fails (in this project, only a single file required it);